BossBar¶
sealed class
A boss bar displayed to players at the top of the screen. Created via Server.CreateBossBar; Dispose() frees the native object (bar disappears).
Namespace Endstone.Loader
Inheritance object
Properties¶
Color : BarColor¶
{ get;set; }
IsVisible : bool¶
{ get;set; }
Players : Player[]¶
{ get; }
Progress : float¶
{ get;set; }
Style : BarStyle¶
{ get;set; }
Title : string¶
{ get;set; }