PlayerInventory¶
sealed class
Wraps a native endstone::PlayerInventory (player's 36 slots + armor + hands).
Namespace Endstone.Loader
Inheritance Inventory › object
Properties¶
Boots : ItemStack¶
{ get; }
Chestplate : ItemStack¶
{ get; }
HeldItemSlot : int¶
{ get;set; }
Helmet : ItemStack¶
{ get; }
ItemInMainHand : ItemStack¶
{ get; }
ItemInOffHand : ItemStack¶
{ get; }
Leggings : ItemStack¶
{ get; }